Wednesday, May 1, 2024

Dabbe 6: Too Much Of A Good Thing

One of the reasons I don’t think sequels and remakes work well in horror is that a sense of finality is important, and the impulse to take the same characters and drag them through a series of increasingly improbable events dilutes that, and it starts getting harder and harder to explain how all this weird shit keeps happening to the same people. The horror is lost and replaced by “welp, here we go again.” And that’s why I think the Dabbe series works well - instead of putting the same people in increasingly contrived situations and piling up elaborate, pointless continuities, this series puts different people into variations of the same basic situation. You start fresh each time.

Well, up to a point. Dabbe 6 (or Dab6e: The Return) has all of the cinematic strengths of Dabbe 4 and Dabbe 5, but at this point, the degree to which each film tells the same basic story is becoming formulaic, and at almost three hours long, it’s…too damn long.

We begin, as always, with something that happened in the past. Here, a man sits in his house surrounded by magical paraphernalia, and a woman, hidden behind a screen, is handing him personal objects and clippings of hair and nails belonging to someone else. She’s paying him to curse someone named Mukadder, and it sounds like a pretty gnarly curse. Flash forward an indeterminate amount of time, and Atye is, along with her husband Cafer and sister Ayla, taking care of her ailing mother…

…whose name is Mukadder.

You can probably guess where this is going, especially if you’ve seen Dabbe 4 or 5. Ayla is in the room when Mukadder dies of something horrible, and Ayla immediately starts suffering from visions and hallucinations and waking nightmares. Her behavior becomes violent and erratic, and Atye begins to wonder if she’s possessed. Her husband - who is an unfaithful scumbag - is dismissive of the idea, insisting that it’s psychological - a traumatic response brought on by witnessing the death of her mother. The psychiatrist treating Ayla is running out of ideas and rational explanations. Against her own better judgment, she refers them to a psychiatrist who has been, essentially, professionally disgraced for considering possession and curses as a possible explanation for mental illness. Once the pieces are all in place, shit goes berserk.

And that’s really the strength of this film and the other films in the series I’ve seen - the filmmakers use the camera like a blunt instrument, packing in dramatic lighting, unusual framing and angles, ghostly manifestations, interludes of total chaos and startlingly visceral moments of violence, all with the kind of raw, frenetic energy captured in the original Evil Dead. It’s got its first-person moments, but it isn’t really a found-footage film, not as aggressively stylized as the rest of the film is. Lots of deep red and green lighting and the frame is often heavily vignetted, which lends a bit of claustrophobia to the whole affair, like the darkness is creeping in around the edges. It’s not afraid to mix up the subtly creepy and the absolutely in-your-face, gory close-up stuff, and it gets a surprising amount of mileage out of things like jump cuts and skipping frames. Reviews on IMDB (for what that’s worth, which isn’t much) reduce it to a jump-scare film, but it’s not that predictable or mechanical. Yes, there are a lot of scary things popping up out of the shadows, but it feels relentless and confrontational, and the film manages to be simultaneously expressionistic and gross. The performances aren’t especially nuanced, but that’s fine - the actress playing Ayla goes at her scenes with the gusto necessary to keep that out-of-control feeling going. The translation is a little clumsy, but gets the job done, and only gets embarrassing around the psychological or psychiatric material, which is kind of part for the course for horror in general.

And so if this were as tightly constructed a film as the other two, it’d be solid. But it suffers because everything takes much longer than it needs to. The film goes back to the nightmare sequence well a little too often (with an extended multi-person sequence that spills into the ludicrous), and films like this benefit from being tightly paced. This one isn’t. At two hours and forty minutes, there’s plenty of air between moments, and a lot of the tension drains out of it. This unnecessarily slow pacing also robs the climax of a lot of tension, going on for so long that by the time the twist is revealed, it sort of feels nonsensical and then gets dragged out and out and out and out.

Not that it’d be a surprise anyway, because although the way the story is told is distinct, this film hits all the same beats as the others. It seems like in any Dabbe film, you’ve got a pair of sisters, possession by a djinn, a tension between science and faith, a curse laid on somebody in the past, the need to return to a shunned, abandoned village, and a last-minute twist revelation that reveals someone unexpected to be evil. And this one checks all the boxes. The first time it was enjoyable, the second time it was “oh, this is familiar,” and this time it’s “wow, they really do just stay telling the same story over and over, don’t they?” Which is too bad, because there’s energy, intensity and vitality to it that’d shine if it had received a more aggressive edit, and if they played with those elements some more - familiar doesn’t have to mean predictable - it’d be proof-of-concept for a much better way to keep a (ugh) franchise going. But it is starting to feel a little churned out.

IMDB entry
Available on Amazon

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