Friday, August 7, 2015

Nightbreed (Director’s Cut): Where The Wild Things Are

Monsters are, undoubtedly, central to horror film, as the antagonists of some of the earliest and purest examples of the form. We’re afraid of the Other, of what’s in the dark, of what we don’t understand, so that’s one very direct route of the nightmare center of the brain. That said, if monsters are the oldest trirck in the book, the question of who the monsters really are in is at least the second-oldest. Sympathy for the putative “monster” of the film goes all the way back to Frankenstein, and the presentation of the so-called “good guys” as somehow even worse monsters still show up even today in films like 28 Days Later and The Devil’s Rejects. It’s one of the most basic questions we can ask: What makes something a monster?

Nightbreed is an overly ambitious attempt to examine the concepts of humanity and monstrosity, and its reach exceeds its grasp.

It is largely the story of Aaron Boone, a troubled young man who suffers from nightmares in which he runs from unseen pursuers toward an overgrown cemetary, where he is beckoned by bizarre-looking creatures. Horned and spined things who run alongside him but don’t appear to be the ones chasing him. Apprently, this is a recurring thing for Boone, to the point that he’s developed an elaborate mythology around these nightmares, claiming that they concern a legendary city of monsters, an underground world called Midian. His girlfriend Lori suggests he contact his therapist, Dr. Philip Decker, about these dreams, and Decker also thinks it would be a good idea.

You see, Aaron Boone apparently has a tendency toward blackouts, and as it transpires, his last blackout coincided with the murder of an entire family. 

So here we have our first setup - Boone dreams of monsters, and may be a monster himself. Decker wants to help Boone get better, but as becomes apparent very quickly, Decker has an agenda of his own. as psychiatrists in horror films often do. And really, the strongest through-line in this film is the relationship between Boone and Decker, and Decker’s cool, unflappable demeanor provides a nice counterpoint to Boone’s more rough-hewn personality and his connection to monsters. It’s a conflict between the old ways and the modern rationality that seeks to erase it in the name of improvement. And if that were the primary conflict here - modern medicine versus ancient mysticism, we’d have a pretty good movie. But it’s just one piece of many.

Boone versus Decker would be a good movie, the search for Midian would be a good movie, one about one young man’s attempt to reconcile the pull of myth with the real-world implications of his obsession. Hell, even Boone’s relationship with Lori would be a good movie - how much do you worry when the man you love keeps talking about some bizarre inner world he has and people keep dying? - but all of these things end up crammed together in a single film, and as a result, it especially becomes a bit of a mess in the back half. Yes, as it turns out, Midian is a real place, and Boone and Decker are of two minds about what that means. So there’s one conflict, but there’s also Boone exploring Midian, getting to know its inhabitants, who, although monstrous in the sense that they are bizarre-looking, have very human motivations and feelings and desires and mannerisms, which makes them feel less alien than just exercises in makeup effects, for the most part. And then we have Lori looking for Boone when he goes missing, so now we have to divide our time between Boone exploring Midian, Lori looking for Boone, and Decker trying to track down Midian with the aid of law enforcement, which ends up as these storylines all converge, becoming confusing if not downright incoherent in places. 

Once the police get involved on a large scale, the film also turns downright cartoonish in its portrayal of humans as well as monsters. - The local police department are a parody of gun-toting yahoo masculinity, and so the final act of the movie discards any sense of horror or fright or menace to basically become a B-grade action flick with a lot of elaborate makeup effects. That this is still the case in the director’s cut (which adds about 45 minutes back into the film) suggests that it was a problem all along.  At that point, it’s not horrifying, it’s not scary, it’s just action with a different set of rules, and it’s sort of a jarring shift in tone from the first, and even to some extent second act of the film. It’s also not clear how Lori fits in other than she loves Boone and wants him back - at no point does she seem utterly overwhelmed by the monstrosity around her, her entire point in the back half of the film seems to be to just keep telling Boone she loves him as some kind of remedy for everything else, and there’s little attention paid to how she must feel about trying to reconcile the Boone she knew with what he becomes over the course over the movie. She just sort of stands next to him and looks up at him adoringly. 

The problem of ambition and overreach extends to practical aspects of the movie as well. Because it’s a film about monsters, there are a lot of practical makeup effects, and because this film was made in 1990, the effects aren’t espeically believable. It’s really tough to do monster makeup believably, even today and under the best of circumstances and there are so many monsters in this movie that quantity compromises quality. Some of them might have been effective at the time but just haven’t aged well, but some were downright silly even then. Again, this leads to a sharp contrast between the first part of the film, where there’s a real sense of menace, and the second, which verges on bloody slapstick, everyone a caricature.

The strength of creator Clive Barker’s work in written fiction is the way it conveys the idea that there is something mysterious and ancient underneath the everyday world. It’s the idea that just around the corner or behind that door or in a clearing somewhere in the wilderness, the ruins of long-forgotten civilizations and the battlefields of forgotten arcane wars and the keepers of long-forgotten stories and secrets are hiding in plain sight, and our world is basically just a polite, mundane skin over something roiling and ancient and incomprehensible. But telling those stories on the screen requires a lot that his films have pretty much never been given, in terms of time and, frankly, budget (the adaptation of his Lord of Illusions suffers many of the same problems of this film, albeit at a smaller scale). And in some ways, they work best as smaller stories with glimpses into larger realms - Hellraiser (probably the most effective adaptation of his work) is a very contained story about one intrusion of the supernatural into a family’s life. When it’s grounded in the “normal” and we just get peeks into the terror beyond, that’s when it works well. When the terror beyond is the focus and laid out for display, as here, it gives too much away, and then making the whole “humanity are the real monsters” point so blatantly on-the-nose doesn’t help either.

In its attempt to make monsters more human and humanity more monstrous, the depth and feeling of the film suffers and nobody comes off as anything so much as props, exercises in effects and cliche. Old monster movies are objects of derision for the shoddiness of their work, visible zippers on costumes giving the game away. Here, you can see the zippers on the monsters and the people alike.

Tuesday, August 4, 2015

Beyond The Black Rainbow: Journey To The Center Of The Mind

I think, sometimes, that modern horror film tends to give short shrift to aesthetics. Or, at least, it tends to find one or two that work and beat them into the ground, treating it not as something artistic, used to evoke mood, but as a component, like masked killers or little girls with lank black hair or ghosts whose features distort as a placeholder, as something that says “here, you should be scared now.” I like films that show me the world in ways I’ve never seen it before, and you’d think that’d be something embraced by an ostensibly transgressive genre of film, but like I pointed out recently, horror (or at least some strains of it) are actually deeply conservative. That’s not just something that applies to morality, but also to aesthetics. So when a film goes balls-out to show me something I’ve never seen before, or commits so strongly to an established aesthetic that it becomes something else, I will be right fucking there.

As in the case of Beyond The Black Rainbow, which is an absolutely striking evocation of a particular time, place, and aesthetic. This is less a film you watch than a film in which you immerse yourself.

We open on a title card that says simply “1983.” And then we’re treated to what appears to be a circa-1970s advertisement for the Arboria Institute, a research institute devoted to helping people fully self-actualize through a combination of “benign pharmacology, sensory therapy, and energy sculpting.” The narrator, Dr. Mercurio Arboria, seems kindly, sort of Timothy Leary by way of Carl Rogers. He’s interested in helping you become your best self, and the Arboria Institute - with its state of the art facility and “award-winning gardens,” is here for just that.

And then we’re introduced to Dr. Barry Nyle, the Institute’s head of research, as he visits with a young woman named Elena. She lives in a featureless white room, and she’s escorted by a stern-looking nurse, and Nyle meets with her through a wall of thick glass. The “award-winning gardens” and warm, reassuring tones of Dr. Arboria are nowhere to be found. It’s just him, and her, and the blank, cold, unfeeling walls.

Elena is apparently very special, and Dr. Nyle has plans for her.

Truth be told, there is very little story to this film, just a series of scenes and images and impressions that we put together to infer a series of events, and not everything is explained. Takes are long and deliberate (or strobelight quick - this is not a good film for people who are vulnerable to seizures), the dialogue (what little there is) is highly elliptical. It’s hard to get more “show, don’t tell” than this. 

And “show” is the key here, because the setting, the music, the colors, the camera work, These are what tell the story. The Arboria Institute is futuristic, for a particular vision of the future common to the 70s and 80s, and the way the sleek, glossy 80s starship interiors of the Arboria Institute clash with the 70s-era hippie-futurist optimism of the introductory video suggest that Nyle has taken the Institute in a very different direction from its original intent. In fact, the Institute seems almost deserted - you get the sense that it really is just the people we see, continuing work long since abandoned. There’s Nyle, Elena, and the nurse, for the most part. This is not a busy place. What actually happens is pretty minimal - Elena appears to have some sort of extrasensory ability, and Nyle has an agenda with regards to that ability. Elena wants to escape the Institute, and Nyle wants to keep here there.

That’s...pretty much the whole plot, but it’s how we learn the specifics of each of these that make up the experience of the film. There’s something not quite right with Nyle, this is apparent almost right after we meet him, but what exactly is wrong with him is only gradually revealed through his interactions with others and a stark, nightmarish flashback that unpacks a lot in just a few minutes. Elena does appear to be gifted somehow, but we don’t realize exactly how powerful she is until something really bloody happens impressionistically out of focus behind her. Nyle’s agenda is revealed in a rapid-fire series of images that don’t stay on the screen long enough to really register, but leave us with an awful, unsettling feeling afterward, like getting a glimpse into an alien mind. Basically, the filmmakers decided to use Stanley Kubrick’s art direction from 2001 to create a tone poem about the dangers of journeying into the center of the mind and prying open the third eye, or perhaps a cinematic artifact, a long-lost 80s science fiction film that straddles the lines between glossy futurism, psychedelia, and body horror.

The whole thing is strikingly shot, with bold uses of color - vivid reds and whites and reflective blacks mark what we see of the Institute initially, and so this palette becomes sort of our visual baseline, and departures from it - to Nyle’s home, to the parts of the Institute outside of where Elena lives, to the world outside - create sort of a journey, reinforcing the idea that Elena is escaping something insular and artificial, as well as telling the story of what the Institute must once have been like. You get the sense that this is something at its end, a dying thing kept barely alive for one purpose, and what that purpose is and what it has taken to achieve it are only hinted at, as are the fates of the story’s major players - what has happened to Arboria, what Nyle has become, what the future holds for Elena. This is not a movie that overexplains, or fills in backstory. This is a film that asks you to behold it, to feel it, and let its strange trip wash over you.

Thursday, July 30, 2015

I Am A Ghost: Samsara

samsara (noun)

1. Buddhism. the process of coming into existence as a differentiated, mortal creature.
2. Hinduism. the endless series of births, deaths, and rebirths to which all beings are subject.

I’m sort of surprised this never occurred to me before, because it’s hardly a revelation - if we consider especially the Buddhist idea of samsara, the idea that suffering is the product of attachment to earthly things, well, you’re basically talking about ghosts at that point too, aren’t you? Films dealing with ghosts and hauntings talk all the time about the spirit being unable to let go of something from their life. Attachment to worldly things is the cause of suffering, and ghosts, by their definition, suffer. They are trapped between. I feel like I’ve stumbled onto something everyone else already knows here. 

But anyway, I am here to talk about I Am A Ghost, which is an impressionistic, understated story of one person’s attempt to free themselves of earthly suffering, experienced as, essentially, an endless series of births, deaths, and rebirths.

The film begins with an excerpt from an Emily Dickinson poem - “One need not be a Chamber / to be Haunted / One need not be a House / The Brain has Corridors / surpassing Material Place”, which neatly summarizes the central elements of the film in a few lines, but I’ll get to that in a bit. This and the title card are followed by a series of static shots of a large, old house, accompanied by an underlying ambient hum, which establishes a certain tension. The emptiness is tangible and pregnant with its own disruption. You wait, and wait, and wait for something to happen. Something has to happen any second now, to break the absolute emptiness and stillness.

When it is broken, it is not by anything horrifying, it is broken by Emily, who is a prim young woman in a white dress reminiscent of an earlier, more modest time. Emily goes about her day - we meet her making her breakfast, as the radio plays old, old news reports and music, she tidies up, goes grocery shopping, and the next day she wakes up with a yawn to do it over and over again, the exact same actions, the exact same way, slotted in a different order. Even within this sort of iterative, permutated Groundhog Day, it soon becomes clear that something is a little off - the oddly menacing way she raises her butter knife at the breakfast table, throwing up at the bathroom sink, her hand bleeding and bandaged.

The thumps and groans coming from upstairs, the voices calling her name.

As it becomes clear, this house, and the things that happen within it, are the limits of Emily’s life, and they occur and reoccur in different orders and variations, one or two new things showing up gradually. Like the poem says, there’s a person, a house, and a mind. Like I keep restating in most of my reviews of haunted-house stories, houses can be haunted, and so can people. Eventually, we begin to discover why this is the case, as Emily begins talking to an unseen woman named Sylvia, and what has been a series of statements and restatements starts to take on new value as we begin to see those familiar scenes from unfamiliar angles, as Emily begins to talk, as we get new pieces to fit into the puzzle, as the picture slowly becomes clearer. Emily is in this house, and there’s something very special about Emily in this house, the way she inhabits its rooms, and as we come to discover, something equally special about Emily’s mind. 

The pacing is interesting - long takes, very understated music and little to no dialogue for the first half of the film, and it’s just the same collection of scenes over and over again, in different rhythms, with variations in order, the occasional new scene inserted. It’s a very artificial approach, but it pays off, because the early tension of the opening dissipates under this relative familiarity, the same things over and over again, and it is only as we first get new bits of information introduced that we started to feel uneasy again. It has the effect of lulling us into a false sense of security and as we find out more about Emily, as the truth is revealed, the tension comes back with a vengeance as the place that has become so familiar is made threatening again by the new revelations, and this makes the endgame a much different experience from the rest of the movie. Just as you begin to wonder whether or not this is actually a horror movie, it kicks in with an almost Lynchian purity and primitiveness. This big, old house suddenly becomes claustrophobic because there really is nowhere to run, for the characters or the audience.

The filmmakers do a lot with very little - the film is almost entirely carried by a single actress, it’s set almost entirely in a single location, and so shot composition and editing (along with the tasteful deployment of split-screen and some unobtrusive effects) do most of the heavy lifting instead of gratuitous musical stings and gore and a lot of screaming. The majority of the film gets over on mood and setting alone, and so when it does branch out into something less restrained, it’s almost cathartic in its intensity. In lesser hands, its premise would have been a complete shambles, the sort of thing that makes me roll my eyes so hard they end up in someone else’s eye sockets, but by staying focused and presenting us with just what we need to know to understand what’s happening, it brings it into clarity.

It’s almost a horror film as haiku, distilled to its essential elements to tell the story of one woman’s attempt to break the cycles associated with memory and denial and flight from the truth. Houses are haunted, people are haunted, and when we hold onto something because we don’t want to let it go, or to let it free, we suffer. And when we suffer, we can’t move on. Samsara is the wheel of suffering borne of attachment to earthly things, and until Emily reconciles her earthly attachments, she cannot be free of suffering. Even in the end, which deftly avoids cliché, it isn’t made clear whether or not she truly is freed at all.

Unvailable on Netflix

Tuesday, July 28, 2015

The Drownsman: Mean Girls

For all of the moral panic surrounding them, slasher films are a deeply conservative expression of the horror genre - they are worlds in which any misstep, from a rashly-made decision to drinking to defying authority to mocking traditional values to extramarital sex, tends to be rewarded by death of varying degrees of violence and ickiness. Nowhere is this more obvious than in the idea of the Final Girl. In most slasher movies, women make up a decent chunk of the victims. Maybe not all, but most, and it’s typical for the upstanding, virtuous, oh-let’s-just-say-it-she’s-a-virgin  woman in the bunch to be the one who survives and even turns the tables on the antagonist. So the hot take is that women are victims, unless they are “pure,” in which case they aren’t. On top of everything else that might give one pause about slasher films, that the women in them are defined almost entirely by their relationship to men (and their value in patriarchal terms) might not be the first thing that comes to mind, but it’s a problem.

The Drownsman is interesting, insofar as it’s a story driven almost entirely by women, in a genre where that’s hardly typical. Unfortunately, this would probably mean more if their portrayals weren’t so utterly unsympathetic and the story they inhabit so transparently formulaic.

It begins at the end of another movie, - one about a serial killer named Sebastian, who ritually drowns his victims, and the Final Girl who defeats him…or so she thinks. Black screen, panicked breathing, open to a woman lying in a crawlspace terrified as a hulking figure drags her toward a tub. She begs him not to, and when he puts her in the tub, she catches him off-guard by kissing him, then stabbing him with a shard of glass. You know, like women do. But ah, there’s a twist - when she submerges him in the tub as she stabs him, he...vanishes. Gone. It’s just her in the tub. Screams and smash to black.

Then, we flash forward to a different movie, this one, about a young woman named Madison and her three best friends, one of whom, Hannah, is engaged to be married. As they’re out celebrating, Madison has an accident, and falls into the lake…

...and wakes up in some nightmare basement, with a sodden, hulking monstrosity looming over her.

Flash forward yet again to a year later, and it’s Hannah’s wedding night, and Madison - the maid of honor - is trapped helplessly in her room as rain pours down outside. She’s developed a profound fear of water and so, afraid of leaving the house, misses the wedding. Hannah is furious, because God it’s been a whole year and can't she just be over it by now. Never mind that she takes all of her fluids intravenously because she can’t even drink a glass of water, this is Hannah’s night. Madison’s friends - Hannah, Kobie, and Lauren - decide to stage what they think of as an intervention, because as far as they’re concerned, Madison just needs someone to humor her crazy shit for a second and everything will be fine again. The intervention takes the form of sort of a séance-meets-exorcism-meets-immersion therapy, using a woman who has experience contacting the dead, and because we are dealing with the ghost of a serial killer who has a thing for water, shit goes all kinds of wrong from there in a real hurry.

And this is the first problem with the movie - her friends are not just unbelieving, they’re unsupportive to the point of utter callousness. Hannah sets up this “intervention” with the help of a medium, but expects…and even insists…that it be a hoax, a going through of the motions and she’s immediately nasty and dismissive to the medium when she tries to insist otherwise. This goes beyond being a bad friend into psychological cruelty. Lauren blithely refers to Madison as “our crazy friend” and there’s no appearance of any sympathy or goodwill from any of them. If these are her best friends, it’s a toxic fucking relationship.

Needless to say, it’s very difficult to connect emotionally with any of these people (even Madison seems written more as a cringing victim than anything else - and though that isn’t necessarily bad as a way of demonstrating just how traumatic an encounter with the supernatural would be, it makes it hard to really get on her character’s side). This isn’t really a movie about the toll mental illness can take on the friends and loved ones of the sufferer, and though that could be a good movie (The Taking Of Deborah Logan almost gets there sometimes...almost), this film is by no means equipped or inclined to go down that path, so what we have instead is a bunch of really shitty people that we’re supposed to believe are Madison’s friends because they keep saying so, rather than showing it. Contrast this with the complicated-but-believable relationship between the two sisters in Absentia, for example. As a result, we pretty much know right away that this is going to be a movie in which these shitty people get picked off by a vengeful ghost one by one, and that’s exactly what we get. No real surprises to be had on that front, and so the opportunity to feel bad for these people as they die, one by one, is diminished because they’re people who dismissed forces they didn’t understand and who therefore deserve their fate. We’re just marking time between kills at that point.

The Drownsman is, however, notable for being pretty much entirely about and concerning women, though - the antagonist is male, and there’s maybe one secondary male character and, I think, one other speaking part for a man total. Hannah’s fiancée/husband never shows up, and isn’t even really mentioned even when it’s established Hannah’s getting married. Were it not for the bad guy, this film would almost past the Bechdel Test, which is worth noting. But that’s…about it. Because in every other way, it’s really rote. The dialogue sounds like dialogue, that is, it sounds like exposition, not how people actually talk, and the acting is uniformly just wooden enough to highlight the problems with what’s actually being said. The film doesn’t really pay much attention to external logic (sure, just walk in unannounced into a mental hospital in the middle of the night and say you’re there to see a patient, why not? That’s how it works, right?), or even internal logic (without spoiling much, this vengeful ghost plays by a set of rules, like all vengeful ghosts, but they only seem to apply when necessary for the plot). The antagonist is made more monstrous than strictly necessary (he doesn’t just drown women…he drowns them because he stayed in the womb for 19 months as a child and longs for the sound of his mother’s heartbeat…what the fuck?), and the whole thing ends with absolutely no attention to or respect for anything else that happened in the film. I think it’s trying for the sort of last-minute reversal that The Ring pulled off nicely, but because it occurs without context or reference to anything else that happened, it just comes up as something beyond cheap and into cinematic Calvinball territory.

It’s too bad, because its production values are pretty high, and it does have some well-done moments (Madison sitting on her bed, distraught on the night of Hannah’s wedding, the rain pouring down the window reflected onto her was a nice touch), the ghost is handled well for the majority (not entirety, but majority) of the movie, the effects are pretty good, and water is a great hook - it can go almost anywhere, it’s ubiquitous and necessary for life, and drowning, as a manner of death, is certainly less over-done that death by various and sundry sharp things. There’s almost no blood in this movie, and that’s a good thing. But all of this is in service of a story so completely by-the-numbers, assembled with so little insight into human nature, care for plausibility, or sense of anything but a constructed narrative that it undoes any goodwill engendered (ha!) by the things it does right. Ghost stories work because something unnatural and unreal is intruding on the natural and real, and nothing in this film - not the way the characters relate to each other, not the way institutions or social niceties work, nothing - feels natural or real. These are a group of women, propped up as terrible to each other, set up to be knocked down as they move from one setpiece to another, the people with which they interact having no sense of life or even existence outside of the moments they need to be in the movie to move the plot along. And so, in its own way, it reinforces the very status quo - cinematically and in terms of gender representation - that it could have just as easily subverted.

Unavailable on Netflix

Tuesday, July 14, 2015

The Canal: Going Deeper

One of the critical pieces of any horror film (well, any film, but let’s stick to the subject) is knowing how far you’re going to push your story - sure, it’s all about twisting the knife, raising feelings of dread or fear or disgust or anxiety or whatever, but separate from that, I think, is the sense of escalation - are you going to hinge things on one moment or incident or revelation? Are you going to present the story one way and then throw in a twist or three? Are you just going to plod along with setpiece after setpiece in what I’m coming to call the “things happen, then more things happen” school of storytelling? As things get worse for the protagonists, how much worse are they going to get? 

The Canal is a sharp, unrelenting story about perception and reality, and the way the truth is buried - literally and figuratively. The key here is unrelenting - this is a film that does not stop tightening the screws at all.

David Williams is a film archivist, and we meet up with him and his pregnant wife Alice as they are in the process of buying an old historic home in Ireland, near an old canal. They’re optimistic, happy, and excited about the future. But then, as we flash forward five years, there’s a distinct note of melancholy - David seems a little weary, a little beaten down, and it's clear that in the five years since he and Alice (and their young son Billy) bought their house some distance has grown between them. They love their son, but David spends a lot of long nights at the office, and increasingly, so is Alice. There’s one particular client with whom Alice seems to be spending a lot of time, and it’s beginning to worry David. It’s the picture of domestic discontent. He doesn’t want to believe the worst, but there it is. Into what is already a stressful life comes a new package of old, old police crime-scene footage from the early 20th century that David needs to work on restoring and preserving. It’s grim stuff - films taken at the site of a multiple murder, where a man killed his wife and children before ending his own life. Not the sort of thing a man already at odds with his own life needs to think about.

Especially when David realizes that the footage was shot in his house.

As it transpires, David and Alice’s historic home was indeed the site of a brutal murder, and the knowledge, combined with his own fears about his deteriorating relationship with Alice, begin to haunt David. It all begins with the story of a man whose marriage is failing, and plunges downward from there. There are ghosts here, and like any other good ghost story in recent memory (see also Lovely Molly, Absentia, Oculus), there’s a focus on the ways we can be haunted both by the mundane and the supernatural, and on the merging of past and present, the reliving of old events over and over again. David is obsessed with the house, David is obsessed with his increasing distance from Alice and protecting his son, and the two begin to blur. To that end, the denouement is pretty much what an observant viewer thinks it's going to be (and this really is one of the film's few shortcomings), but what’s especially noteworthy here is the trip it takes to get there. This film is not content to say “oh hey, maybe there are ghosts,” it peels back revelation on top of revelation stirring up all of the hidden muck of secret histories, letting nothing remain unburied, so that we come to realize that the real story behind the house’s past and David’s present is much, much worse than one would expect going in. Even though the ultimate outcome is more or less what we’d expect, the reasons for and implications of that outcome pack a much bigger wallop than they would otherwise. 

It helps that the film is nicely understated for the most part. It relies primarily on briefly-glimpsed things, shadowy visions, and nightmare sequences for most of the heavy lifting, along with well-executed sound design and a keen sense of shot composition that establishes relationships early on, framing things in tight boxes like the old film that provides David's initial revelations, and provides for some truly striking images. As the story progresses, the film bleeds over into David's nightmares, David's life bleeds over into the film, and the present recapitulates the past. In that sense, it reminds me to some degree of Sinister, but where that film took an interesting idea and tried to build a film around it and then build a franchise around the film at the expense of the story they were trying to tell, this film just concerns itself with telling its story, seeing it out to its logical conclusion, digging past domestic tragedy and the horrific and the supernatural into madness and nightmare and evil, leaving the viewer gasping for breath as it comes to a close.

Thursday, June 11, 2015

Aaaaaargh, Technical Difficulties

So first it was a serious winter malaise, then it was several months of getting my ass kicked at work, and just as work was beginning to subside, my laptop gave up the ghost. I've got notes on The Canal to write up, and some more thoughts on franchising after watching Never Sleep Again, the documentary about the Nightmare on Elm Street series. Hopefully I'll get the computer situation figured out soon, and get back to writing soonish. Thank you for your patience, and watch The Telephone Book on Netflix. It's not a horror movie, but it's pretty fucking strange.

Tuesday, May 5, 2015

Digging Up The Marrow: Imitation Of Life

So on the one hand you’ve got film-as-fiction, and on the other you’ve got documentaries. One is a lie, the other is the truth (yeah, documentaries have agendas and what really is the truth anyway, but you know what I mean). In horror (not just horror, but here is where it’s been most profitable), you have the found-footage film, which ostensibly tries to employ the pretexts and filmic devices of the documentary to tell a fictional story that will hopefully feel rawer and more immediate, and maybe bypass some of the safeguards in our brain that keep us from fully engaging with a fictional story. This is all well and good, but found-footage as a narrative device is overstaying its welcome by a country mile. Whatever benefits you might derive from filming everything like it’s been shot by a handheld video camera or surveillance cameras are pretty much swallowed up by “oh Jesus, not this again.” It’s become another form of artifice, as empty a gesture as the most obvious and conventional techniques of film-as-fiction (oh shit there’s a monster behind the door aaaghhhh!).

This leads to an interesting hybrid, where fictional stories are located inside what appear to be actual documentaries, so you’re still watching a work of fiction, but one with more extensive trappings of legitimacy attached to them. It takes the “a bunch of people filming a documentary” conceit of at least 70% of all found-footage films and follows through. S&Man did this and ended up working as a really interesting commentary on the role of specific types of horror film in the lives of their audience, though not so much as an actual horror film (you cannot believe that someone would release a documentary in which they knew they were party to the activities of an actual serial killer).

Likewise, Digging Up The Marrow is an interesting attempt to reconcile the realities of horror film with the idea of actual horror, but it falls flat as a story even as it provides some interesting insights into the nature of horror film, its relationship to its audience, and its relationship to real horror.

Adam Green is an actual honest-to-goodness horror film director, responsible for such diverse fare as Hatchet, Frozen, and Spiral. The film opens as he’s going about his busy life, working on new films, a TV series, doing the convention circuit, the whole thing. He talks about how as a kid he wasn’t frightened by monsters, but fascinated by them, and how it was probably this impulse that got him into horror film...the hope that someday he’d find out that monsters were real and he’d get to meet them. Into Green’s life comes a man named William Dekker - an ex-cop who claims to have spent years investigating the existence both of actual monsters and the subterranean cities they inhabit, a network he refers to as “the Marrow.” It’s Dekker’s contention that throughout history, children born with deformities did not, as thought, die shortly after birth, but instead were guided to the Marrow, where they grew up in a world parallel to our own, beneath and alongside us in births, deaths, marriages, divorces, triumphs, and tragedies.

Green, as the sensible filmmaker he is, is pretty sure Dekker is a kook, but begins documenting his meetings with him nonetheless to see if it goes anywhere. The little boy in him wants to believe. Dekker has sketches of sighted creatures, collected news stories, even maps of potential portals to and from the Marrow, and lucky for Green, there’s one in a public cemetery not too far away.

So, of course, Green and one of his directors of photography go with Dekker to stake the place out. And there’s nothing, and more nothing, and more nothing.

Until there’s something, misshapen, right up in their faces and screaming.

The rest of the film isn’t terribly surprising - Green wants to push for even more proof, his wife and coworkers are afraid he’s becoming obsessed, Dekker’s afraid of them being found out for some reason, and digging a little into Dekker’s background reveals that it’s not really clear at all who he actually is. None of this is surprising, and honestly it all falls a little flat. It’s not dissimilar from S&Man, but that film probably worked better because it was far more naturalistic - it was less ambitious, but the added plausibility gave it an impact that Digging Up The Marrow doesn't have. Serial killers lurking among the denizens of micro-budget direct-to-video horror plays as much more likely than actual monsters discovered by someone with several notches more legitimacy.

And honestly, I think it’s the difference in Green’s role within horror film that ends up being this film’s undoing. It's supposed to be a documentary, but everyone's a little too glib and arch - everything everyone says seems to be tuned as dialogue, rather than how people actually speak, so you're very conscious that what you're watching is a product, a construct intended to signify certain things without being those certain things. (A quick glance on IMDB reveals that, yep, all the dialogue is scripted, and boy is it obvious.) You're never really able to buy it as a documentary that gets out of hand, even though it's grounded in actual filmmaking and uses actual people from horror film to shore up its credibility - again, S&Man worked much better in this respect because nobody seemed like they were acting, for better or worse, and the stakes were more believable. This feels designed from stem to stern and the artificiality works against it.

Likewise, in terms of artificiality, it doesn't help that the practical effects don't really hold up. It feels like a cheap criticism, but practical monster effects are really hard to do well without looking completely unbelievable (or even ridiculous), especially on the budgets most horror movies have. I acknowledge that it’s a really high bar to set, but if you're going to tell me that these don't look anything like practical effects (by having people in the film actually say, out loud, “those did not look like practical effects” they need to not, you know, look like obvious practical effects. The illusion doesn’t hold up. Its narrative premise is that horror is intruding on the real life of people who make fictional horror for a living, but it’s so thoroughly produced and directed and designed that it doesn’t for a second feel like real life. It all ends up feeling sort of pointless. Again, according to IMDB, Green made a point of casting a well-known actor as Dekker so people wouldn’t be fooled into thinking any of this was real. Then what was the bloody point of the whole story in the first place?

In its own way, however, this film is interesting though, even if not for its intended purpose, because horror as it's presented here is so thoroughly created, produced, and marketed. The film is filled with posters and t-shirts for various films Green has made, often recontextualized into cartoons or heavy metal band logos, which indicates the degree to which they've been absorbed into larger pop culture to the point of no longer really being something that’s especially frightening. It’s another product to be consumed. So, really, this film does comment upon the tension between actual horror - real monsters - and horror's commodification. The filmmakers want so badly to believe in real monsters, but their very presence outside the portal to the Marrow threatens to drive them completely away, and when they show their footage to well-known horror movie actor Kane Hodder he cynically can't see it as anything but another creation or construction. His first assumption is that this is one more product to be presented and consumed by an audience wanting more sequels, more gimmicks.

The people most invested in actual horror are the ones most responsible for it disappearing.

Huh.

IMDB entry
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Unavailable on Netflix